Dickinson, J., Smith-Walker, N., Poe, B., Johnson, B., Walker, S., and Erete, S. (2025). Community-Driven Data Analysis: Advancing Methods to Achieve Community Goals in Collaborative Research. In Proc. ACM Hum.-Comput. Interact. 9, 2, Article CSCW050 (April 2025), 33 pages. https://doi.org/10.1145/3710948
Dickinson, J.. (2023). Identifying and Transforming Sites of Power in Collaborative Community-based Research. College of Computing and Digital Media Dissertations.
Erete, S., Dickinson, J., Gonzalez, A., & Rankin, Y. (2022). Unpacking the Complexities of Community-driven Violence Prevention Work. In Proceedings of the 2022 CHI Conference on Human Factors in Computing.
Gonzalez, A., Dickinson, J., Chugh, A., Rejman, T., Poe, B., & Erete, S. (2022). What community asset mapping can teach us about power and design. Interactions, 29(5), 48-53.
Dickinson, J., Arthur, J., Shiparski, M., Bianca, A., Gonzalez, A., & Erete, S. (2021). Amplifying Community-led Violence Prevention as a Counter to Structural Oppression. In Proc. ACM Hum.-Comput. Interact. 5, CSCW1, Article 180 (April 2021), 28 pages. *Honorable Mention and Recognition for Contribution to Diversity and Inclusion Award
Erete, S., Thomas, K., Nacu, D., Dickinson, J., Thompson, N, and Pinkard, N. (2021). Applying a Transformative Justice Approach to Encourage the Participation of Black and Latina Girls in Computing. Journal of the ACM 37, 4, Article 111 (August 2021), 24 pages.
Erete, S., Dickinson, J., Martin, C., Bethune, A., & Pinkard, N. (2020). Community Conversations: A Model for Community-Driven Design of Learning Ecosystems with Geospatial Technologies. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 3 (pp. 1629-1632).
Wong-Villacres, M., Gautam, A., Roldan, W., Pei, L., Dickinson, J., Ismail, A., DiSalvo, B., Kumar, N., Clegg, T., Erete, S. & Roden, E. (2020, October). From Needs to Strengths: Operationalizing an Assets-Based Design of Technology. In Conference Companion Publication of the 2020 on Computer Supported Cooperative Work and Social Computing (pp. 527-535).
Dickinson, J., Díaz, M., Le Dantec, C. A., & Erete, S. (2019). “The Cavalry Ain’t Coming in to Save Us”: Supporting Capacities and Relationships Through Civic Tech. In Proceedings of the ACM Human Computer Interaction, 3(CSCW), 123:1–123:21.
Dickinson, J., Erete, S., Díaz, M., Riedl, D. (2018). Inclusion of Underserved Residents in City Technology Planning. In Proceedings of ACM Conference on Human Factors in Computing (Extended Abstract).
Erete, S., Pinkard, N., Martin, C., Dickinson, J. (2018). Towards an Ecological Approach to Measuring STEM Identity Shifts Amongst Non-Dominant Girls. In Proceedings of the American Educational Research Association (AERA) Annual Conference, April 2018.
Acholonu, U., Dickinson, J., Amato, D., & Pinkard, N. (2018). Minecraft Server Project: Designing Synchronous Blended Learning Environments to Support Distributed Mentorship. In Online Course Management: Concepts, Methodologies, Tools, and Applications (pp. 818-836). IGI Global.
Acholonu, U., Amato, D., Dickinson, J., Smith, L., Engel, J., Walker, E., Grant, G., & Pinkard, N. (2016, August). Remixing Minecraft to broaden participation in computing. In Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), 2016 (pp. 1-1). IEEE.
Acholonu, U., Dickinson, J., Smith, L., Amato, D., & Pinkard, N. (2016, August). Understanding blended mentorship in Minecraft: Scaling computer science expertise across distances. In Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), 2016 (pp. 1-1). IEEE.
Acholonu, U., Dickinson, J., Amato, D., & Pinkard, N. (2016, August). Lessons learned from hosting an Hour of Code event. In Research on Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), 2016 (pp. 1-4). IEEE.